View Full Version : advice , critique, comments that's what i need most.

09 September 2008, 10:26 PM
I am currently studying animation by my self. I was look for some advice or critique for my few animations I have done here

thank you all friends

09 September 2008, 11:39 PM
Seems your shot miss some physics, but itīs a good start. Also, check your timing, thereīre some parts he seems to be floating, like walkin on the moom. Keep going, and animate the arms too. Regards

09 September 2008, 01:18 AM
thank you
I appreciate the advice, will work on it..

09 September 2008, 05:38 PM
few more animations this is bouncing ball with different weight

09 September 2008, 11:34 PM
Hey Ajay,

The ball needs a fair amount of work mate. Here are my observations.
1.) The first bounce has a fair amount of energy going on, but seems to
lose most of it as it comes up. Also, the arc of the second bounce doesn't
flow properly from the first. The first arc is quite short and high, the second
is very long and wouldn't happen if the ball was hitting a flat surface.

2.) Scale! Right now your ball appears to be the size of a beach ball, so far as
the amount of hang time at it's peak height, and the overall timing of the shot.
This is okay if that's what your going for, but if it is, then there is no way a light
beach ball would accelerate down into the first bounce that hard.

Hope it helps


CGTalk Moderation
09 September 2008, 11:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.