View Full Version : DX Studio Version 3 Released with Live Editing

09 September 2008, 03:43 PM
Pinewood Studios based software developers Worldweaver Ltd have announced a major new release of their games and simulation platform “DX Studio”.

Version 3 brings a new “live” display system for the 2D and 3D editors. This means users can see exactly how their applications will look as they build them, complete with per-pixel lighting and shadows.

A large batch of new features and capabilities have also been added, including Firefox and Google Chrome players, Ogg Theora support with HTTP streaming, the latest nVidia PhysX engine and a 3D gizmo for faster object manipulation.

Also included, which is perhaps unusual for a 3D engine, is the ability to create reusable 2D and 3D controls. These are similar to User Controls in .Net but with DirectX display. Full details of all the new features in v3.0 can be found at (

“The live editor is an interesting concept as we've now used DX Studio to build DX Studio! We’ve seen a significant performance boost as the editor can now benefit from all speed optimizations in the main engine,” said CEO and founder Chris Sterling.


For further information please contact:

Bob Sterling,
Worldweaver Ltd.
T: +44 (0)1753 656884
E: ([/font]

Editors notes

DX Studio is the flagship product of software developers Worldweaver Ltd.

Worldweaver Ltd was established in 1996 by Chris Sterling to develop PC games and high-end business GIS applications.

Development of DX Studio began in 2002 and the first version was released to market in 2004. Since then the user base of DX Studio has grown to around 25,000 worldwide. DX Studio licenses are available in both freeware and commercial editions (from £50).

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