View Full Version : Projection Master normalize blemish
09 September 2008, 10:22 PM
When dropping an object with Double Sided, Deformation, and Normalized boxes checked and all other boxes unchecked. I run stokes with the Line stroke, Alpha 06, and Zadd (or Zsub) starting off of one side of the object to past the other side of the object with shift constraint. When I pick the object up there are blemishes where the stroke ran past the edge of the object. Any ideas as to what is causing this?