View Full Version : What Lies Beneath - VFX Challenge - Tuqui
06-05-2003, 11:14 PM
I am definitely in on this one. And since this is a my first challenge, it seems I will have to work hard to catch up to the quality that has been displayed recently...
anyhoo, wish me luck, and I in return I wish good luck to all that enter!!!! :bounce:
06-06-2003, 04:21 AM
:thumbsup: A fellow newbie to the post... lol welcome, and goodluck....
06-06-2003, 02:12 PM
Thank you, knight_2k!!!
Here's the model for the piece. The reason is already finished, is because I had her modeled for animation class. I'll show you the reference later. Textures are to be added later, and a few thinggies need to be fixed.
06-06-2003, 02:18 PM
Oops!! I forgot her shirt... don't wanna look like a perv, do i? :surprised
06-07-2003, 09:28 PM
that's a spider chick with 8 legs and a very big spherical thingy.
i think you look like a perv no matter waht dude. ;)
kidding - it actually looks great. nice concept :D even though you might wanna refine the face - kinda detailess.
still, looking forward for this one :D
06-08-2003, 06:28 AM
Looks like Shelob will (assuming WETA sticks to the books like they have so far). Make sure you get rid of those seems before anything else though bro, those are killer.
06-08-2003, 09:35 PM
Thank you for the comments....
catbert LOL... Thank you. The face is actually covered by a cloth-mask (a lŠ Mortal Kombat). And right now it's NURBS, just like the shirt, that's why you don't see details like the mouth and nose. There is also a hairline, but it's really hard to see due to the angle. But I wanna add more detail to the shoulder, for now...
WhiteRabbit.obj Hmmm.. the books. Funny thing, I love to read, and I still haven't read the books. :surprised: As for the seams, I still haven't attached the body. I used Maya's "Combine" tool in order to see if a regular IK/FK rig would work.
I will update as soon as I can. Doesn't suck when your DSL connection is... hmmm... disconnected? :annoyed:
06-09-2003, 03:54 PM
Hello there!!! I fixed the model and posting different angles, also got rid of the seams... any comments would be greatly appreciated!!!!
BTW, I'll ty tro film tonight, and I'll post the pics later during the week, as well as the textured Spider Queen (<-- that's what I call her anyway.)
06-09-2003, 03:57 PM
06-09-2003, 04:06 PM
And finally 3/3
06-09-2003, 07:16 PM
ok, that looks good. Go for it!!
Do you have a little story in mind?
06-09-2003, 07:29 PM
Thank you, dp!!! I am working the storyboard as of this writing.
John Lennar is a good detective. A very good one for that matter. Reason why he was assigned to investigate the disappearance of a woman one year ago.
The police has searched everywhere. Her home, office, church, friends, past boyfriends, parents, known hangouts... but to no avail. The woman had suddendly vanished from the face of the earth.
But John had heard recently, from a detective studying another case, about a company that was constantly being accused of genetic experiments. So far, they had proven everyone wrong when their offices and labs turned out clean. But John is not convinced, so tonight he sets out to investigate even further in the underground maze that composes the BioTech Corp.
Let us hope that what he finds is what he is searching for...
06-09-2003, 07:30 PM
Here's the original concept art :p
06-09-2003, 07:54 PM
Good Luck man.
06-09-2003, 10:12 PM
Thank you Indavisual!!! :bounce:
Here are the storyboards...
I'm hoping these are 15 seconds or less.... we'll see :argh:
06-10-2003, 02:45 AM
Looks awsome, I can't wait to see more. Teriffic spider character also :)
06-10-2003, 06:11 AM
Hey Whats up Tuqui-tuqui, The story sounds great so and the boards look good, can't wait to see the guy textured.. I have my story downaswell, I'll update my post in aday after I graduate tommorow.. Hey be carefull with the Locked camera rule, I'd hate to see them get you on that.. you do have several cuts in your boards...
maybe you could get the whole thing finished but just keep a 10-15 second main part for the submission.. Hope not thought I don't know how much they like to stick with the rules. I'd love to see the whole thing..
:buttrock: Great job with the updates.. You're inspisring me to get mooving on this faster...
06-10-2003, 05:34 PM
Zookeeper Thank you!!! :) I'm glad you liked the character.
knight_2k Appreciate the concern :beer: But the Locked Camera rule states that the camera must not swivel, side-to-side or up-and-down. I believe camera cuts are allowed, otherwise it would be kinda hard to tell a story, don't you think? :surprised
I'm hoping also to stay within the 15 seconds, but you'll see the video maybe in a couple of days, already edited but not composited.
Thank you for your imputs!!! :wavey:
06-10-2003, 05:58 PM
AAAAHHH so scary!!!! ....but not because I'm afraid of spiders, but rather because it reminds me of all the weeks i spent playing Everquest leveling characters through 30's and low 40's chain killing hundreds those damned things over and over and over and over and over and over and over and over.... GAH! EVERQUEST = BAD
06-10-2003, 08:40 PM
oh!!! I AM MAD!!!!!:banghead:
I did the editing, and the least amount of seconds I can do is 22 seconds, in order to show the story, and that's even after I took out alot of pieces (without making it look chopped up)!!!! :annoyed:
I'm going to redo the storyboard, and I'll post it up in a couple of minutes as of this writing.
3Dfx_Sage Everquest... lol :rolleyes: I remember when I started playing starcraft I would play for weeks on end. Those were the days.... :cry:
06-10-2003, 10:13 PM
Ok!!!! There's the new storyboard (replacing the old one). Please let me know what you think....
And yes, I already tested it out and it goes below 15 seconds :applause:
06-11-2003, 12:59 AM
where is the storyboard?
06-11-2003, 02:16 PM
Hey CobraX!!! It's on the first page... I replaced the old one with the new one.
06-16-2003, 07:34 PM
Hello everyone!!!! I'm uploading a small .mov file, so you can see a bit of the animation done on the Spider Queen.
Of course, C&C's are welcome.
BTW, please right-click and save target as. I don't want to run out of Bandwith before the month's end. Thank you!!!! :wavey:
Nice, but the animation doesn't quite match up with your story? Does it? Oh, and don't forget u need some kind of light switch thing in your scene.
06-17-2003, 05:15 PM
Hey VFX... actually, the walk and crawl was for an animation class. With it, I also wanted to try if the rig would work. And it did... beautifully, if I say so myself :D
As for the light switch... hmmm.... I'm going to have to talk to AAlvarez since I don't have one. See if I can use a lighting technique in AE and editing.
Also, the last day of school is on Friday, and since we don't use Maya at work, then I will be at a disadvantage, since we are taking a three week vacation fom classes. Too bad, for me, since they won't leave the labs open. I am trying to get my hands on a laptop, but if I don't then I will fall drastically behind, and I will have to drop from the competition. :sad: :cry:
Wish me good luck in that matter.... BTW, please!!! Any comments are greatly appreciated!!! :thumbsup:
06-20-2003, 04:36 AM
Lookin good so far....how bout a textured version? :cool:
06-21-2003, 12:11 AM
Hello everyone! :wavey:
Just wanted to let you know that school is out, but I am not out of the game!!! :applause:
Just ordered myself the laptop!!! :bounce:
Here are the specs:
AMD Athlon 2200
512 RAM (For now that is)
ATI RADEON 32 mb.
And it'll be here Monday, Tueday the latest.
All in all... Total: $ 1380 (including shipping and an AC Adapter)
The reason I got the laptop is because I am never home. My day is divided between work and school.... I see no point in getting a PC, if I am never going to use it.
Anyhoo, thank you God for such a blessing :buttrock:
dmeyer Thanks dude :beer: You'll be seeing the textured version pretty soon... and with this I would like to announce a partner in the contest. Freddy Ng (A fellow student, and friend, at MIU) will be doing the texture for the Spider Queen... leaving me free to work on the animating and compositing, and everything else that might require my attention. Alright Freddy!!! :applause:
Good luck! And thanks. ;)
Very nice so far, and hope to see some footage. :)
06-24-2003, 10:14 AM
Nice story and very cool spider monster.
Why is the spider going back up to wall? It would be more scary if it comes down from there, unless you want to make instant "IIIIIIIIIIRGH" when the spider already is in front of your face when the lights turn on. :)
..well anyhow it surely looks great.
good luck :)
06-25-2003, 05:53 PM
the spider model looks good !
qaiting for the animation ! :rolleyes:
06-25-2003, 05:59 PM
yeah, like if i could "qait" for something
damn keyboard ! :p
06-26-2003, 01:48 AM
Andi Thanks Andi... the footage, I'll try to post it up as soon as I can compress it. I don't want to upload 524 mb footage... no matter how good my host server is.
Pufferfish Thanks dude! :beer: The animation, like I said, was just a test, as well as work for a class. I wanted to show you what the rig was capable of.
codewarrior Wank you very much.... lol
I'm sorry all for the delays but I'll be updating as soon as I can... I'm installing everything I had on CDs on the laptop... and its taking a while. Maya is giving me a headache... :hmm: Neither Softimage or 3D Max were so problematic. :shrug:
Edit: "Neither Softimage or 3D Max weren't so problematic." Gotta watch out for those double negatives
07-01-2003, 05:14 AM
Hi guys... I'm very sorry, but I have to announce that I am withdrawing from this competition.
Unfortunately, the CD that contained the footage was corrupted, and I can't withdraw the file. Since it was recorded using a DV camera, I only had access to a DV/VCR and in the school labs... and they wont reopen until the 14th of July. I've tried looking for a DV editing bay in Telemundo, but they did not have one.
I want to wish good luck to all of you... and yes, you will see me again in the next one. Good luck!!! :beer:
That really sucks, Tuqui-tuqui. We hope you'll make it next time. :)
07-01-2003, 05:54 PM
Hey,Tuqui-tuqui,I have a PCI DV capture card(IEEE1394)installed on my computer.It's really cheap and it provides a direct connection between the camcorder and your PC.It's great and I use it a lot.
07-01-2003, 07:04 PM
Thank you SdFX... :beer:
Mr Genius... I have been planning on getting a TARGA 3000 video card, but that would be when I get a Desktop PC (right now I have a Laptop)... can you imagine installing a video card (and console) to a laptop? BWAHAHA HAhaha heeee :eek:
07-01-2003, 09:45 PM
I also had the same problem with my laptop so I know what you mean :)
07-01-2003, 10:29 PM
Just to let you know, you can import DV straight through a generic Firewire (IEEE 1394) port directly into your laptop, and that Firewire port can be a PCIMIA fitting (in the UK they cost about £20). Any modern laptop should be powerful enough to edit DV, and Premiere or AVid Xpress with facilitate the transfer.
For DV you don't need a specialised capture card any more.
The only problem is storage: DV is 5 mins per Gig, so you'd have to be selective.
A TARGA 3000 is a great card, but it's for importing uncompressed video: DV is already compressed, in the camera, a 5:1 so it's MUCH easier to handle.
I've built DV editing kits this way on machines with specs as low as P75 with 24 mgs ram :) The laptop you've described would more than make a mobile edit suite, in fact it's better than some being used in the feild.
07-01-2003, 11:11 PM
Richard B, actually I knew you can use the IEEE 1394... the thing being that I did not have the firewire port installed... If I remember correctly, it was a few more $$$, and I was counting on using a network (from lab to laptop) in order to pass large files that have already been compressed. And, as I say so shamefully, I did not check if the copied CD was corrupted or not! :blush:
Editing software, I have a plenty.. Here's a list of everything I have:
EDIT: [software list removed] (I dont want anyone e-mailing me about how to get these softwares)
As you can see, I actually got the laptop in order to do mostly editing and compositing... Go figure! But thanks!!! :thumbsup:
07-02-2003, 07:55 AM
do you have all that software ? it must cost you alot :) what ar you doing for living ? :):)
01-15-2006, 09:00 AM
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