View Full Version : Atlantis

04 April 2002, 06:52 PM
rendered with Softimage 3.9.2 and Mental Ray 2.1
it should under sea building ( ..? )

04 April 2002, 09:32 PM
Good modelling and texturing. Only thing is, you got too many lights there! :eek:

Post up a polygon count of your work mesh and smoothed one!

04 April 2002, 09:42 PM
yes... a little much... lights ... but,

it's dark undersea !!! :p i need ... many "watt" to illuminate ;)

anyways... i dont remember the polygon number..
(maybe 'cause i never count.... them... )
:eek: :hmm: i should... ?


04 April 2002, 12:06 AM
It didn't look like a big under-sea when I looked at it at first. What is the big light above the ship?

Maybe you should think about making it look more like a big under-sea. That big light up top might be why I wasn't thinking it was underwater.

04 April 2002, 08:53 PM's a little strange that big light...
i have some frame from the final animation...i'll post them soon..
ciao !:wavey:

04 April 2002, 09:57 PM
3 frames from the animation i did ...

(it's a commercial for an air condition company)

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