View Full Version : Instancer Texture Problem??

06 June 2003, 09:54 PM
I am instancing polygon geometry using the particle instancer and the main source object is UV mapped with textures made in photoshop. when i render the scene only a couple of the instanced geometry have the texture, the rest are shaded with the default lambert. does anyone know why this is or has had a similar problem???

Any comments would be most appriciated :) cheers


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