View Full Version : Playblast Issue

08 August 2008, 11:32 PM
Having problems with playblasting scenes, some objects are dissapearing in random frames (especially in heavy scenes) so getting kind of flickering results how can i solve this? suspecting from my vga (using gf 8600gts with direct x 10.0)

08 August 2008, 06:12 AM
are you talking about adaptive degradation? try hitting 'o' and see if it helps.

08 August 2008, 08:10 PM
Hey Rotem it's turned off but result is same.

08 August 2008, 12:37 PM
Are you referring to Maya's playblast? In which case that is the animation preview in Max. Not sure why objects are dissapearing though.
Personally I just do a low res render using no fx or anything. Just as fast.

08 August 2008, 03:18 PM
Yeah "animation preview" i generally prefer previews because of demonstrating particles that i used to build volumetric stuff and still suffering from disappearing issue :curious:

08 August 2008, 05:34 PM
try loading with the 'software' viewport mode and see if it's a direct3d issue. (start->programs->autodesk->max->change graphics mode)

08 August 2008, 05:11 PM
Sorry for the late post, i already tried graphic modes & switching d.x. 9 to 10.. still same

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08 August 2008, 05:11 PM
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