View Full Version : 'Heroic' Run cycle; please crit

08 August 2008, 04:31 PM
I've got a run cycle for a hero character that I'd like some eyes to look at. Feel free to comment on what may be wrong with it.


Geoff Clark

08 August 2008, 06:35 PM
you got the flow in it, really, one thing though is that his arms seem to have another speed than his legs, I would subtle down them pretty much. You might even lower down the toe flap because it feels slightly to much. Frame 4 -> frame 5 his back feet has some snap to it, I would try to get a smoother blend there (frame 4 -> frame 6)

At frame 20 his foot is really deformed (the front one), you may subtle it down a bit so it doesn't feel so broken.

You got the smoothness, just try to get rid of some glitches and this big arm movement and i think you're good to go. :)


08 August 2008, 06:08 PM
Thanks for those pointers. I agree about the toe flop and the arms. I had not seen that glitch in the trailing leg's movement. You've got a great eye!

I will post a better version soon. (with a frame counter for better clarity)


08 August 2008, 06:38 PM
The run cycle is hopefully looking better now...


08 August 2008, 08:47 PM
i feel like is lacking thrust jus seems like a jog more than a run

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08 August 2008, 08:47 PM
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