View Full Version : Baking PFlow instanced Boned Animation?

08 August 2008, 03:31 PM
Basically I have a crowd of bugs driven by PFlow but each bug is an instance with its animation driven by bones for the walk cycle. I need all the animation to be bakes so I can pass it on to someone who doesn't have Boxtools etc.

Any ideas?

Cheers guys.

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08 August 2008, 03:31 PM
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