View Full Version : creating the seat fx

08 August 2008, 03:01 PM
hello forum,
i wud love to hear suggestions on creating this effect......and if anyone had tried simulating something similar before....any tips wud be greatly appreciated


08 August 2008, 04:25 PM
yeah roughly you'd model the head then emit particles from the it, have them emit nicely and set as initial state. delete the emitter, add a few particle geometry instances and your away.

08 August 2008, 04:57 PM
thanks for ur reply light cache
but at parts of the face such as the nose for example....the particles are smaller and are effected on a larger scale....
if u have seen seat emocion...where the ad starts as a group of particles and are sucked into a shark shape then they change into a camel then into butterflies...
i have done a few tests with radial and newton fields adjusting on their mass
but no answer to scale....any ideas wud be appreciated

omar mansour

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08 August 2008, 04:57 PM
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