I'm working with fluid since yesterday, and I have to say, it's truly amazing :p I like it :)
(exept the render time...)
I'm trying to reproduce this kind of smoke (see attached document) I know it's start like an explosion but what I 'm looking for is to reproduce the end of the smoke mouvement (massive smoke)
I tried a cube emitter (by the way, how can I say to the fluid to take all the emitter box to emit and not only a portion please ? ) then I attached a Air field to, but the result is not pretty.
Someone Can help me, on this one please ? (I will post screenshot of my result asap, sorry).
Thanks, and Have a good day :p