I guess the obvious answer is :me.It is the first time that I try to do a real skin in maya,and I get nothing to work properli.In max it is much nicer,and mirror works perfectly,but in maya I am getting a lot of weird stuff:
-when I smooth vertexs break,and go for a walk.
-mirror doesn´t seem to work,even if I put the axis as they should.
The most simple things don´t work for me...is it me or maya´s skinning is too delicate?
Any advice on wich settings to use in mirror or something?