View Full Version : G.Apprx. steps and rendering

04 April 2002, 07:45 PM
i am texturing a plant with translucent leaves. The effect works perfectly when the geometry aproximation is set to the first level, but on 2 or 3, the translucence just doesn't show through.

Similar problems are occuring with my friends where their character's complicated rendertrees arent rendering right. Sometimes it leaves out layers of a mixer node, ohter times it will turn the entire character purple!? And it isn't necessarily the first level that is the working one, one of our characters only renders correctly at geometry aprox. level 2.

Any suggestion will be very helpful

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01 January 2006, 05:00 AM
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