Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Masaya, Kel Solaar (3D)

Kel Solaar
05-28-2003, 05:49 PM
http://www.cgnetworks.com/galleryimages/9016/MASAYA_medium.jpg (http://www.cgnetworks.com/galleryimages/9016/MASAYA.jpg)

Hello everybody! Sorry for my poor english :)
I'm a silent user from about one year of this forum. Just one comments in one year! :) So here is a pic of my first year school project, the goal was to create some pictures of an utopic city.

More pics on my website in 3dpictures/masaya :


Have a nice day! :)

Kel Solaar
05-28-2003, 07:23 PM
The Wireframe of the scene, the volcano is a displaced plane :)


05-28-2003, 08:41 PM
uhhh... that's freakin sweet!!! nothing really to say other then nice textures and composition. maybe depth of field would have added to the image.


05-28-2003, 10:17 PM

05-28-2003, 10:18 PM
no idea what that is.. but it looks pretty sweetass. kinda reminds me of a spider thingie. :)

05-28-2003, 11:38 PM
Intriguing and impressive. I really love the other shots also on your site :thumbsup: The smoke is very well done, what app do you use? Definite plug for technical prowess and originality. [Plugged]


05-28-2003, 11:47 PM
I like it! The 'abstract' vehicle is very original. I agree that maybe some depth of field is needed?

05-28-2003, 11:48 PM
Yes, nice image. Very impressive!:thumbsup:

05-29-2003, 12:02 AM
Wow!! :eek:
that smokes an image right.....

isnt it:surprised

Kel Solaar
05-29-2003, 12:14 AM
Thanks a lot for the replies!!
All pictures were done with Maya 4.5 and Mental Ray, Some Fluids combined with some low quality photos and a lot of painting on photoshop were used to create atmospheric effects and lava :))

05-29-2003, 12:14 AM
OMG hey man this is great. but i have to agree with johnnyMac i think some depth of field would help a little, but with out it the models and scenes look great.
:thumbsup: :buttrock:

05-29-2003, 12:22 AM

most impressive!

05-29-2003, 12:49 AM
wow... first project huh? nice.

love the displacements

05-29-2003, 01:16 AM
Great Picture!
Please: do not destroy it by applying some stupid DOF! It would make your whole scene look small. It doesn't fit at all!
Depth of Field is just like Lensflares. Too many people use it too often... :hmm:


05-29-2003, 01:17 AM
Nice work! I really like the textures!:D

05-29-2003, 01:20 AM
Gotta ask man, how'd ya do those killer plumes??

They have a great pyroclastic-look to them...

Sprites?... Fluids?...


They look great!

Let us know!

Like Vanilla Ice, and Paul of VFXTALK.com says: "Break it down!" :) hehe...

05-29-2003, 02:11 AM
Very nice! I too was attracted to the smoke.

05-29-2003, 02:27 AM
im pretty sure the smoke in the background is an image. the hazy smoke is photoshoped, sure, but the big plumy smoke is from a photo

05-29-2003, 02:35 AM
I don't know what the hell that is, but it's friggin awesome!!!!

:bounce: :applause: :applause: :bounce: :drool: :buttrock:

05-29-2003, 02:37 AM
Checked ur gallery, MAN!! Great concept. Very massive and vast. Yes on XerC, no DOF. Hmmm... u really never have to use lens just to "boost" ur realism in a picture.

05-29-2003, 03:51 AM
Nice image. Well done:thumbsup:

05-29-2003, 03:56 AM
Ok, um .... HOLY FREAKIN' CRAP!!! That is a great image, Fine work work!

05-29-2003, 05:09 AM
Excellent job......... :beer:

05-29-2003, 05:47 AM
Man, you've got a very strange vision of an utopic world :)

To be constructive I'd say that I like the smoke at the bottom but it masks the horizon and waste the impression of depth.
It's like we're over the clouds, I can't really tell...
Would it be possible to add trees or something? Or simply make that smog less uniform by adding smoke plumes if we're really high in the sky.

Anyways, great design and dynamism!
Keep up the good work!

05-29-2003, 05:48 AM
GREAT WORK:thumbsup:

05-29-2003, 06:47 AM
Gawd, that's a keeper!! :thumbsup: :thumbsup: Super nice!!

- jonas

05-29-2003, 06:59 AM
Yes, nice image. Very impressive!


05-29-2003, 08:16 AM
Really nice sence of design. Greate textures and shaders. Greate sence of lighting and composition, as well as knowledge of what make a good image.

I always thought that contrast in shapes brings great experience to the images. Those machines look so gentle but yet so huge. Nice designs!!! 5 stars:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

05-29-2003, 08:17 AM
People and dont forget to visit his site. This is not the best image from his projects. Some more amazing stuff there. Gongrats on your first project!!

Kel Solaar
05-29-2003, 09:09 AM
I would like to thanks again everybody for the replies!

sorry for my pooooooor english

Poopinmymouth / ragecgi : In the begining of the project I used a lot of fluids for creating smokes and plumes effects, but rendering time were too long (about 2 or three hours to produce a great eruption) to finish before the deadline) :( so i decided to create smoke effects combining some low quality fluids / low resolution photo / and a lot of painting into photoshop :)

My city MASAYA is a sort of terraforming unit, if you want more information, there is a lot of concepts, a shootingboard, and other pictures on my website :)

http://kelsolaar.3dvf.net/ (http://kelsolaar.3dvf.net/#)

Have a nice day all !

05-29-2003, 09:28 AM
I really like you're style! Excellent work!

Keep it up!

05-29-2003, 09:43 AM
great, i like it a lot :)
sur la home:buttrock: sur la home:buttrock: sur la home:buttrock: sur la home:buttrock: sur la home:buttrock: sur la home:buttrock:

05-29-2003, 09:53 AM

that's very clever man, compositing the low fuid & photos :thumbsup: it really works and looks freakin awesome.

i have browsed through your Masaya page and quite impressed by the way you come up with concept and executing it.

please post more here, like DSedov said there are other rockin stuffs. i personally like no 05, 06 and 012


05-29-2003, 10:16 AM
I like the detail of the model you have made, but the picture as a whole looks a little confusing.

05-29-2003, 10:35 AM
I agree, the design is really great, and the quality as well, but it's rather confusing.

As for the depth of field I don't agree with the others. Depth of field is used when at least one object is relatively close to the camera, while the scene is on a huge scale...
we don't use depth of field on the moon just because it is closer than the other stars huh? :shame:

grrrrreat job (first year? what will you do in the last one? :D )

Kel Solaar
05-29-2003, 10:36 AM
Thanks Gary and the others:))
As some people want to see more pics ;)

Arrival of Les Modules Energetiques near the Volcano


Assembly of MASAYA Modules


View of the canon (rear of Le Module de ponte)


Drill shoot (in order to cool the volcano core and reduce inner planet activity)


05-29-2003, 11:15 AM
C'est incroyablement bien fait, et en plus, tu as un scénario plutot sympa pour expliquer ta ville.

Franchement, toute mes félicitations

05-29-2003, 12:22 PM
wowwww really great :)
love the style... :wavey:

05-29-2003, 01:13 PM
really great stuff! I would LOVE to see all of this in motion since it seems you already have a great storyboard and sequence of shots put together :)

Great work!

olivier Defaye
05-29-2003, 01:21 PM
le rendu est super sympa

05-29-2003, 02:46 PM
Very nice:thumbsup:

It looks like the love-child of Star Wars Episode 1 CG & War of the Worlds.

05-29-2003, 03:22 PM

ur first project pretty impressive :beer:

which school u r pursuing ur course

good work keep it up


05-29-2003, 03:27 PM
Nice work dude
Checked out your site, i think its "Pandora's Box"...pretty crazy image :)

05-29-2003, 03:38 PM
Beautiful work man!

Kel Solaar
05-29-2003, 05:33 PM
Thanks, thanks, thanks! for all those who have reply :)

MayaV: I'm studying 3D at ESMA (Ecole Supérieure des Métiers Artistiques) of Montepllier - France

stephen2002: If i found the time, i will give the life to MASAYA, but it's unreliable:)

Dancing Monkey
05-29-2003, 05:41 PM
Simply fantastic!

05-29-2003, 07:39 PM
Beautiful :)

05-29-2003, 08:14 PM
yeah KS, I should have bet your work gonna be plugged on the front page !!


05-29-2003, 08:19 PM
And you say you are a first year student? :surprised

You must be lying :D

Your stuff can beat a lot of so-called "professionals" in the market

Anyway....very nice work. Love them :applause: :applause: :applause:

05-29-2003, 09:34 PM
reminds me of the matrix. Well i mean THE REAL WORLD but with a blu sky and a sun.

05-30-2003, 05:01 AM
:bounce: awesome~~~realy harmonious scene .

05-30-2003, 07:19 AM
Great job!! nice texturing!!:applause:

05-30-2003, 08:34 AM
well done job KS
that scene have some deep imagery
( the fluid effect help much better )



05-30-2003, 08:59 AM
Originally posted by skatebowler86
reminds me of the matrix. Well i mean THE REAL WORLD but with a blu sky and a sun.

Thank you!!! I was having this thing, when you know it reminds you of somthing, but cant quete figure out what it is. Uff.... matrix..

05-30-2003, 09:05 AM
can you give me some mental ray settings if its possible? ( i cant imagine how to get such a great style which also looks PR ;) )

did you use effects like GI (what about the photons??) or finalgathering? how many lights? what lights?

i would cut my cock to learn to handle mental ray as good as you can :p


Kel Solaar
05-30-2003, 09:44 AM
Hii! All this replies make me happy :)

skatebowler86 and DSedov : I will tell you waht inspire me when I was searching the concept for MASAYA: insects :)) I was trying to give motion to my city, and insects were the main reference, particularly the Rhysse noirâtre, with it ability to parasite others insects (ability, i turn in the power of cooling volcano). The problem was that it was ugly to have a city in one part, so I've separate the head (Module Principal- La Ville), thorax(Modules Energétiques), abdomen (Module de Ponte). :)

Here is a link to see what is a rhysse: http://www.lesinsectesduquebec.com/insecta/25-hymenoptera/megarhyssa_atrata_lineata.htm

Benedikt: Iwill explain soon how I did to create the lightning and the texturing :) but it's very simple :)

And I'm going to post some view of the modules without texturing, in order to see what they are :)

05-30-2003, 10:03 AM
Yuk... that insekt is really ugly.. I hope they dont live in California =)

05-30-2003, 10:04 AM
wow, im very glad about this ;)

05-31-2003, 03:04 PM
Je comprend pas comment tu as fait tout ca mais tu l'a fait.
J'ai du mal à le croire mais je le vois alors je le crois :)

Ils ont tous ton niveau ds ton école :buttrock:

:thumbsup: :applause:

05-31-2003, 03:24 PM
In addition to my comments ;)

Please be sure to enter your images into Expose also http://www.cgtalk.com/expose

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Stunning work.

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame (http://gallery.cgtalk.com) - which you are now placed


P.S. Please email me @ tito@cgnetworks.com so I can send you the award .psd file


Kel Solaar
05-31-2003, 04:40 PM
Waooouuu!!! :) :) :) :) :)

Thanks a lot Lildragon!! It's a honnor for me to receive this choice award :) It makes me so happy!! I'm entering my pictures into Expose now :) Thanks, thanks ! Youhouuuu :)

05-31-2003, 06:15 PM
That s incredibly nice. Can't wait to see more renders from this project :o). Great composition and modelling..

05-31-2003, 08:24 PM

Not much more to say except that it's a wonderful image. Keep up the great work!!

:bounce: :bounce: :bounce: :bounce:

05-31-2003, 11:45 PM
not very utopic there buddy, i hope you failed because if your generating something that doesnt look like its supposed to you get fired, so try again, have a good day

06-01-2003, 12:13 AM
:thumbsup: Very very nice work man.
Thats comin from someone like me who
know how hard it is to put a scene together like
that in Maya. I love the use of the materials
and the model's complexity is wonderful.
It really gives the viewer the sence of scale
of the scene. Truly beautiful work man. ;)
Hope to see more soon.

06-01-2003, 01:33 AM
Originally posted by iLLo
not very utopic there buddy, i hope you failed because if your generating something that doesnt look like its supposed to you get fired, so try again, have a good day

I think its a weird comment.. :surprised

06-01-2003, 10:09 PM
Weird comment indeed...

06-02-2003, 03:34 AM
First year student? Gosh....your artwork looks professional..what s/ware you use? any plugins? I looks real:)

06-02-2003, 03:39 AM
That looks really, really exquisite.. I don't think I've ever seen anything so unique before.:cool:

Kel Solaar
06-02-2003, 08:56 AM
Thanks for the last comments :) :)

not very utopic there buddy, i hope you failed because if your generating something that doesnt look like its supposed to you get fired, so try again, have a good day

I think too that's it's a weird comment :hmm:

dazrenius: yes I'have used Mental Ray for rendering :)

I'm working on the last pic, It is not very easy because of a difficult ice effect propagating from the volcano through the land.
I will upload some shoot without texturing of the modules.

Have a nice day all :)

06-02-2003, 09:19 AM
its funny and ironic how some people say really anoying negative things, and then have a signature that says "I hate annoying people":surprised

:QUOTE: not very utopic there buddy, i hope you failed because if your generating something that doesnt look like its supposed to you get fired, so try again, have a good day

Kel Solaar
06-02-2003, 11:09 PM
Hello everybody! :)
My project is now finish! :)
So this is some flat renders and the final picture :)

The final picture: Volcano core cooled and dome iced


And here is a contact sheet of flat renders


Have a nice day all! :)

06-02-2003, 11:16 PM
Simply stunning!


I can't believe that's CG. You were at Area 51 snapping pictures, weren't you?;)

06-02-2003, 11:29 PM
Awesome :thumbsup: :buttrock:

06-02-2003, 11:36 PM

I'm totally in awe of your work, it's simply amazing :buttrock:

Kel Solaar
06-03-2003, 12:43 AM
Thanks for the comments! I'm tired and it's late in france so I take the direction of my bed! ;) Have a good night all :)

06-04-2003, 08:40 AM
Wow... amazing detail!!!

So what is your experience with CG?

Kel Solaar
06-04-2003, 10:55 AM
Wow... amazing detail!!!

So what is your experience with CG?

Thanks DSedov :)

I was using CG for 3 years as a hobbie, and now I'm studying it seriously in a french school :)

06-10-2003, 05:40 AM
textures are great desing is nice, only thing is that the base of the neck looks like it would "break off"

06-12-2003, 05:25 AM
Good work!Good extensity and distance feeling.
:thumbsup: :applause:

06-12-2003, 09:40 AM
Wow, congrats! Great work!

You really deserve your place in the hall of fame!

Your work really boosts up my inspiration.

:bounce: :bowdown: :bounce:

07-04-2003, 11:43 PM
Originally posted by Kel Solaar

Benedikt: Iwill explain soon how I did to create the lightning and the texturing :) but it's very simple :)

Any chance you can still go over that

08-20-2003, 03:39 PM
you reach the stage of perfection !
i am impressed by this image.

Kel Solaar
08-20-2003, 05:23 PM
Thank's but it's not perfect :) There is a huge amount of work but there is also a lot of mistakes and things that can be improved :)

12-05-2003, 04:42 AM
I was wondering if you explained your process yet

Kel Solaar
12-15-2003, 08:12 PM
Hello Kaiser_Sose :)

no sorry, i didn't find the time too explain this correctly, i have got a lot of things to do (personnal work and school ones) and it's hard to have a little pause to make a tutorial or something else. But I will do it, it's in my playlist (with some others tut) ;)

12-17-2003, 10:51 AM
damn !! great work ! :love:

I wanna know if the smoke and lava are from mr .... I suspect you used some sort of plugin like afterburn for max ..... if you designed the smoke in mr ..... what the hell are you doing sit down on a school desk !! :surprised


12-21-2003, 04:20 AM

12-28-2003, 05:17 PM

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