View Full Version : from max to motionbuilder

05 May 2003, 08:06 AM
I'm new to motionbuilder and got one question...I watched VTM about motionbuilder and there's a rule about z axis that when creating object in maya. but what about 3ds max? The z axis is up and in maya is in difrent position. I'm using max so I don't know how to prepare object so it will be working fine in motionbuilder.

05 May 2003, 09:41 PM
please help, someone

Michel Besner
05 May 2003, 01:36 AM
from Kaydara knowledge base:

this should answer your question.


05 May 2003, 05:54 AM
thanks a lot :bounce:

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