View Full Version : Basketball net simulation

07 July 2008, 01:59 PM
This might be a n00b question but i'll just ask anyway. I remember back then there's a maya book that has a tutorial on a basketball is thrown to a net that is eventually being apply with softbody and wrap deformed with the high res object. I wonder if anyone know which book is this and if there's any similar example online. Tried to find one but couldnt find it.


07 July 2008, 11:59 PM
If I remember correctly, that example used softBody curves -> lofted surface....

similar to the old "balloon girl" dress from Bingo ( ... this is going back a long time (9 years??), and probably hard to find tutorials...

do you not have access to a cloth solver? it would be much easier/simplier...


07 July 2008, 12:42 PM
I hope it could be useful for you:

...attached file.



07 July 2008, 03:15 AM
Thanks for the help guys, and mascio that scene file helps alot thanks for taking the time to show me :). Appriciate it.

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07 July 2008, 03:15 AM
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