View Full Version : Workshop Suggestions Anyone???
07 July 2008, 07:43 PM
Hello, my name is Drew Shelton, and I'm posting this poll to see what
kind of workshops everyone is interested in... I'm posting suggestions
to what I would like to see. If you have no interest in any of my areas,
or wouldn't be able to do a workshop (costs, etc), please OPT-out of this.
ALSO, if you don't like my suggestions, besides jacking the poll, post your
ideas in a reply to this thread.
Check as many that DEFINATELY would interest you into enrolling into a
07 July 2008, 08:41 PM
Personally, I'd love to see anyone come out with a stellar Maya Vray tutorial.
07 July 2008, 11:44 PM
More analog workshops would be great. Conceptual artwork techniques etc.
Not to "jack the poll", but your options are very Maya-biased right now. :)
07 July 2008, 07:36 PM
Maxwell Render :drool:
07 July 2008, 04:07 AM
Creating believable enviroments for architectural animations
07 July 2008, 03:43 PM
Hair!!! Focusing on how to create the proper motions for various hair styles. (Short, medium, long).
07 July 2008, 07:02 PM
07 July 2008, 09:05 AM
game model ,creat low poly,normal map,color map,spec map``
07 July 2008, 12:52 AM
Good call ZC...
I dig that suggestion too... Maybe all that with an XNA wrapup...
07 July 2008, 03:25 AM
yeah`i hope gnomon will do the work fast and fast`:beer:
07 July 2008, 06:27 PM
integration of 3ds max and photoshop for texturing ,how to export/import wireframe (resolution issue) and texturemaps , that would be great . thanks.
The Maya Renderman
would be a welcome workshop
Especially if it deals with RMS 1.0 instead of the beginner RFM course DT has....
07 July 2008, 01:26 PM
i also want to know how to creat the good textrue....i think gnomon will do it well and i hope so..:love:
07 July 2008, 02:25 PM
Doing the new integrated muscle system would be great! Along with that it would be nice to be able to use the ancient Maya Skeleton Master plug-in to create one or two really good re-usable rigs. I've seen Skeleton Master in the Help, but it's never been adequately documented.
07 July 2008, 06:59 PM
game model`like the dominance war Ⅰ,Ⅱ,Ⅲ``
07 July 2008, 03:47 PM
that is greate
08 August 2008, 01:27 AM
I Would Like To See A Workshop About Airospace/aircraft-spacecraft.
08 August 2008, 10:43 AM
Hi I wonder how these workshops work and if anyone can participate.
zcsilent suggestion about game model ,create low poly,normal map,color map,spec map
thas a good one! (just nog too low polycount :))
08 August 2008, 08:34 PM
I would kinda like to see some workshops for the new version of Mudbox once it launches. I have heard many people saying that it may be better than zbrush and I would like to learn more about the program!
I would also love to see some advanced game modeling workflow pipeline!
09 September 2008, 12:17 AM
I'd like to see some character modeling workshops using plugins that make the modeling easier.
09 September 2008, 12:17 AM
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