View Full Version : Horizontal ball bouncing
06-29-2008, 09:29 AM
her i have done some horizontal ball bouncng practices , so pleae commnt onmy work for more progress
My all work u may watch her
06-30-2008, 07:19 AM
It's convincing but it looks like it becomes a heavier ball when it hits the wall. What kind of ball is it? rubber ball, baseball, bowling ball, etc... It's a good practice idea. I might give it a shot myself sometime.
06-30-2008, 02:04 PM
Nice overall start to this animation The begining looks SWEEET. With just a few minor notes.. The first part up until the 2nd bounce is looking really nice and I think what throws of the rest of the ball bounces is that they feel forced and not timed out right.. They just need more hangtime when the ball gets up in the air. You can fix this by going into your graph editor and make sure that you have it set to weighted tangents and you have to free the tangent weight on the keyframe where you ball is at it's highest point in the bounce. You go to this area in your GE and then you pull out those bezie handles to get a more of a rounded shape at the top compared to a mountain shape.
I am not sure what frame it is on because you don't have a frame counter it's sometimes really hard to leave feedback on a animation with no frame #'s try and get those on there so you can get some constructive feeback on your work. Other than that this is going to look good just keep twaeking some things here and there. This is good practice and a great assignment to learn from.
06-30-2008, 04:56 PM
Thanks mike for ur support and comment, i think i have to try again n again.
overall thanks a lot
06-30-2008, 06:57 PM
Thats another one
06-30-2008, 07:43 PM
It looks great. I would have the hang time on the first bounce be a teensy weensy bit longer to match with the other bounces that follow. Other than that you're golden.
06-30-2008, 07:43 PM
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