View Full Version : Blobby Particle Stickiness

06 June 2008, 04:27 PM
Ok, so I'm a little new to maya fluids and particles, so of course my newest job requires me to use this. I'm currently faced with the task of finding a good way to create bubbles that collide and then form into 1 body.

I've been steered in the Blobby Particle direction but up to now, haven't had any luck. Basically I need it to look like a bubble is coming off of the surface of another, larger bubble, and vice versa.

Is there a way to get blobbies to stick to each other (appear to be of the same mesh) until they are seperated too much and break apart into 2 seperate bodies? Think a drop of viscous liquid in zero-G colliding with a bigger body of viscous liquid and becoming part of the same body.

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06 June 2008, 04:28 PM
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