Ive got a few problems. How do i tell C2 particle system to Start emitting particles before the footage movie starts? Is it somewhat related to "Preload Frames"? i was playing with it but i got no results. Also if i use a particle system like "into dust" or "into steam" all over the footage, how can i control they way it moves? for example i tried it but after a few frames it gets so INTENSE the image disappears(and its a hell to render too)
also, is there anyway to make the previews less-cpu-expensive? i get c2 to get so danm slow i can hardly move a thing on it to test things.
One more thing, do u know when a character steps on sand/dirt hand makes a small dust poof? if i´m using a terrain as a layer and a character as a separate one, how can i tell the program to just "hit-it-once" and stop, without continuing to spray dirt. I only achieve this by playing with the Opacity values but it doesnt get too realistic unfortunaltly