I have a seemingly incredibly easy-to-solve problem in Maxwell render, but unfortunately I cannot seem to solve it in a proper way.
I have a white material - very simple, just a white maxwell material - used to represent a white wall in an architectural model.
the problem is the following:
in my renders, the 'shady' side of the material is almost white, and I want to let it look darker while keeping the sunny side white.
I simply do not know how to do this with a maxwell material: if I understand it right, the reflection 90 setting does only affect the colour when looking at the material from an angle - not the difference between the shady / sunny side of the material, if I understand it properly. the problem even seems so simple that I cannot find an answer in the maxwell manual...
I hope someone can take a minute to answer it!