View Full Version : Adding hair influence to fur.

06 June 2008, 02:24 PM
Hey guys, I've got this lawn setup using maya fur and I also learned from the thread below how to get a bit of movement in it...

Only problems is that the movement hardly shows at all in the rendered images... In the viewport the grass-straws flail about a good deal but that effect is very decimated in the renders and hardly visible at all. Am I using the fur attractor node wrong? Has anybody been using this technique and can you give me any pointers? Is there some way I can bake this movement other than on the hairsystem? (I've created a cache).

I'm rendering with pretty basic settings in mental ray btw.

Any help greately appreciated.


CGTalk Moderation
06 June 2008, 02:24 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.