Only problems is that the movement hardly shows at all in the rendered images... In the viewport the grass-straws flail about a good deal but that effect is very decimated in the renders and hardly visible at all. Am I using the fur attractor node wrong? Has anybody been using this technique and can you give me any pointers? Is there some way I can bake this movement other than on the hairsystem? (I've created a cache).
I'm rendering with pretty basic settings in mental ray btw.
Any help greately appreciated.