modernPrimitive
06 June 2008, 04:07 PM
Greetings all,
Please check out my walk cycle and provide some crits. I've done some character animation before but I found a walk cycle to be a little more involved than I'd anticipated.
I rigged the character with a simple "fat" system using influence objects that deform according to several contraints for the tummy and butt. Oh yes and I always wanted to try and mimick a claymation style animation hence a fully rendered version at 12fps - though the bad compression detracts from the attempted effect.
Let me know what you all think.
http://www.youtube.com/watch?v=Dtmvxl8aqTc
EDIT: hmmmm...guess youtube is not the best for crits - should have added frame numbers as well.
Please check out my walk cycle and provide some crits. I've done some character animation before but I found a walk cycle to be a little more involved than I'd anticipated.
I rigged the character with a simple "fat" system using influence objects that deform according to several contraints for the tummy and butt. Oh yes and I always wanted to try and mimick a claymation style animation hence a fully rendered version at 12fps - though the bad compression detracts from the attempted effect.
Let me know what you all think.
http://www.youtube.com/watch?v=Dtmvxl8aqTc
EDIT: hmmmm...guess youtube is not the best for crits - should have added frame numbers as well.