View Full Version : Lattice Skinning Tutorial Needed!

06 June 2008, 10:27 PM
I'm looking for a tutorial on how to set up the skinning with the lattice deformer. What I want is something that will give me the ins and outs so I can use it precisely for the character I have that has an extremely odd shape so convention weighting just doesn't work right. I started doing blend shapes but after 20 or so I figured there had to be a better way.

Maybe someone can just give me the answers I'm looking for; directly binding the lattice doesn't give the deformations I want when I animate, can I just parent or constrain the lattice and then use set dirven keys? If so how do I set up the component transformations? Any direction is probably great as I've never really used the lattice then other to model.


06 June 2008, 02:51 PM
setting driven keys for each lattice point is possible, but probably a PITA. Maybe you can cluster together some of the lattice points and then transform those around ? Just a thought...

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06 June 2008, 02:51 PM
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