I got a small problem and ill try to explain it in the best way i can.
I have to make a scene where an arrow goes around the globe. ( not in a straight line )
what i did so far was the following:
i made a *kind of* globe, I made it live and draw a curve on it. if i attacht the arrow tot he curve it wil ofcourse animate. But here is the thing i want. the starting opoint have to stay at his place and the arrow will grow allong the curve. ( the selected face in the image is the starting point)
I took the vertex of the point and gave them a cluster- then i added the cluster to the motion path. it worked.... only the arrow was a straight line and not follow the curves on the curve.
the whole arrow has to be on top of the globe and has to be smootly followin the curve with leaving a "trail"