View Full Version : Define All Texturing Terms


sidb84
05 May 2008, 01:14 PM
I want to learn All Terms Related to Texturing & Materials.

plz explain me the terms in the given Pictures below:

and Tell me What is the Diffrence Btwn Color Map & Diffuse Map,thinking that i am newbie to Color Map & diffuse Map,Plz.

http://i113.photobucket.com/albums/n227/sidb84/3dsMax_Material_1.jpg

http://i113.photobucket.com/albums/n227/sidb84/3dsMax_Material_2.jpg

http://i113.photobucket.com/albums/n227/sidb84/Maya_Material.jpg

Regards,
Siddharth.

EricChadwick
06 June 2008, 07:27 PM
Read the Help file.

mister3d
06 June 2008, 08:11 PM
There's no difference between color and diffuse map in max. There are plenty of slots in your pics, but I suggest you learning vray or new mental ray. The problem is that you won't achieve any nice effect with scanline, it is an old slow renderer. Either learn archdesign shader for new mental ray(max version 8 and above) or vraymaterial. They are more advanced, faster, more realistic, easier and better organised. Just don't waste your time on this. You will find everything you need with pics in help-additional help-mr Arch&Design Viz Shaders.

SmallPoly
06 June 2008, 09:32 PM
Read the Help file.

You should take a look at the tutorials that come with max as well. They have a lot of good information for beginners.

L33tace
06 June 2008, 10:11 PM
http://homepages.inf.ed.ac.uk/rbf/GRDICT/grdict.htm
http://www.renderosity.com/news.php?viewStory=13152

google is your friend - 'displacement' you get something like - http://en.wikipedia.org/wiki/Displacement_mapping

scrimski
06 June 2008, 10:53 PM
hi the main diffrnc bwtn dffs n clr mp s t u can bbrvt as mch as u lk.

Try proper typing. Or the search function.

No regards,
scrmsk

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