XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : How to create rectangular box at pointer in xsi

05-27-2008, 03:32 PM
Is there any way to create rectangular box as will at the pointer like in Maya or Lightwave?
I just annoying to "Get cube" and scale them every time to make walls for the buildings.



05-27-2008, 03:40 PM
As soon as you create the object, just press the 'translate' key, then with ctrl held down (and grid snapping enabled) click anywhere on the screen where you want the object to appear.
you might also try this:

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05-27-2008, 03:40 PM
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