View Full Version : how to create normal channels?

05-20-2008, 02:49 PM
Hi, I need some help:

I have a render in SGI 16bit format, and I need translate it into geometry normal channels (nx, ny, nz) like OpenEXR files.

Anybody knows how to make it?


05-20-2008, 03:36 PM
Have you rendered the normals into the RGB Channels? If so, use the channel boolean tool to copy the appropriate channel to the Aux channels in the Boolean tool.

05-20-2008, 04:35 PM
realy thanks.

IŽll try it.

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