View Full Version : how to create normal channels?

05 May 2008, 02:49 PM
Hi, I need some help:

I have a render in SGI 16bit format, and I need translate it into geometry normal channels (nx, ny, nz) like OpenEXR files.

Anybody knows how to make it?


05 May 2008, 03:36 PM
Have you rendered the normals into the RGB Channels? If so, use the channel boolean tool to copy the appropriate channel to the Aux channels in the Boolean tool.

05 May 2008, 04:35 PM
realy thanks.

IŽll try it.

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05 May 2008, 04:35 PM
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