XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : dont graffiti

05-13-2008, 04:45 AM
(http://assets.cgsociety.org/nvart/292784_1210653932/1024bound)Hope you like it

05-13-2008, 04:48 AM
Hi there. This is my new piece in the contest. The real name is

"DON'T GRAFFITI" but MySQL is a bad guy that fight against me when I try to upload something.

Thinking in this Fusion contest I figured out that design 2d and 3d are resources that in general are mixed but not in fusion.

Is hard have a real fusion between them. In my others pieces I mix the 2 techniques and I am very happy whit that result.
But in this particular case I proposed myself to make FUSION... something that have the nature of 2d like graffiti ( this is my first one :P)
and that have the chance to fusion with a 3d real scene where is real too have this fusion with paint (OK stop of write "fusion" please).
This explanation is only on a technical level.

The important thing beside this is the story that I've try to tell with just one frame. I hope that you can understand the meaning of
my piece. I've tell you that testing it, some people tell me that they understand completely (and they did), and another group of people won't crack the code, even a little part of the piece.

So... I truly hope that the people of this forum can understand something at least ( I trust in the people of this forum and in they artistic sense)

OK, enough of writing. This took me a few days of work but it was a lot of fun doing it.

Hope you like it.

05-13-2008, 05:22 AM
Wow .. Nice idea and good work i like it ..
Good luck ..;)

05-13-2008, 05:43 AM
its cool.. really cool .. the next graphic i am making now is somewhat similar to this idea...
all the best .. to ya ..

05-13-2008, 05:46 PM
great job. good idea and excellent execution.

05-13-2008, 07:42 PM
Nice idea - 3d graffiti

05-13-2008, 07:48 PM
very nice work cool job

05-14-2008, 06:15 PM
That's very nice, one of the better works so far. :)

05-15-2008, 06:56 AM
justo awesome! great concept, idea and technic :thumbsup:

05-15-2008, 10:06 AM
well, I dont care about the explanation, I just like it visually. good job!

05-19-2008, 01:39 PM
Did the street artist died? Hehehe...

Great entry mate!

05-19-2008, 03:14 PM
"Did the street artist died? Hehehe... " LOL!

maybe , but there is no blood. hahaha, Y try to keep alive the characters of my pieces, just in case that I need them later for another graffiti :P

Thanks to all the feedback!!!


05-20-2008, 07:58 AM
looks good. only crit would be the brick side walk. look too tiled

05-20-2008, 12:40 PM
good work, liked that.
bricks on wall looking too much small or can say tiled too much(may be i am wrong )
and at a point we can see seam clearly on wall,
anyway overall very good fusion.

05-20-2008, 01:58 PM
Yeah, great idea!

What about trying another perspective in which the graffiti jumps more into the front.
I think if you add some shadows where the graffiti gets off the wall it will look more realistic.

Kind regards, Jan

05-20-2008, 03:23 PM
Hi there! , i've work with a realistic illumination and if the shadows where more visible on the ground it means that the sun position will be in another place. The priority of ilumination was give light to the grafitti, and I don't worry to much by give the volume of the century to the word "kiss", because I want a fusion too with 2d. Thanks for posting

Stay tune! bye

05-30-2008, 02:48 PM
nice one! only crit: if I were you I would erase the hand!

05-30-2008, 05:17 PM
Hi pencha, I think that you will erase the hand, but if you where me, you probably do the same that I do... because I put the hand :P

Now seriously, the hand in this piece is the only thing that make understandable the history that I've try to tell , I've tested on various people and without the hand the meaning of the piece is gone. This part of the frame is only there to work as a key, to unlock what is happening there.

Thanks for posting and feedback ( sorry if my english is primitive :P)


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