View Full Version : Need video recorces to seal a perchase.

05 May 2008, 06:54 PM
Hey guys.

Im a total newbe to animationi but have got a basic grasp on what has to be done i.e bones, skinning or mesh binding, constraints IK and Fks, weighting, I just havent had much hands on with a animation packages.

Now, im a visual learner, so base any such perchase on the video recorces avalible to a application.

Please dont take this the wrong way but, the videos on the site are more overviews than actual training material. Reason why im still looking at Messiah is I see it has great potential, just real lack of training that puts me off.

I have Carrara and it just has too many problemsregarding rigging, animatino and very poor weight painting.

When I downloaded the Demo of messiah the first thing that happend was the scale of my mesh was way, way to large. I spent a good 45min looking for a easy scale.

This a cry out for some Clear voiced, well produced training, with some demo footage to boot.

Im a advanced user of Zbrush, and am learning Modo very swiftly, all down to good video training which im happy to pay for.

I just want to see a step by step, asume nothink tutorial, on how to rig somthing simple, setup constraints and weighting, or what ever is required to have a complete begining to end.

05 May 2008, 07:21 PM
Go and get Joe Cosman's videos ( Everybody in the messiah community learned from them.

05 May 2008, 07:26 PM
Go and get Joe Cosman's videos ( Everybody in the messiah community learned from them.

Thanks, I did go to that site before and even contacted them to be told that they just sell the product and have no clue about the videos and my answers I required.

I wanted to see a demo of what these video are like before perchasing them, what pase they are taught at, how clear the audio is and video quality and more than anythink the tutors ability to teach.

Thanks for the link, maybe il try to contact the tutor somne how?

05 May 2008, 08:18 PM
Hey, I didn't know they were all available for download by now, very cool. Are Rigging 1 and 2 the best for starters?


05 May 2008, 09:20 PM
Yep, Rigging 1 and 2 are probably best for starters. Actually, the main body rigs in those two video collections are rather similar (if I remember correctly), so if you want to buy only one of them, go with Rigging 2.

MiniTuts 1 and 2 present you with a couple of useful tips and tricks and help you to get a broader understanding of the general rigging tools in messiah.

Animation1 shows you some general techniques on animation. This is probably the least messiah-specific video series of all of Joes's videos.

Advanced Facial Rigging 1 and 2 show some really advanced techniques for facial rigging. The main focus there is how to get proper facial deformations with a variety of tools: morphs, bones, flex deformer, Xform tool, puppet master etc. and also how to prepare your model for rigging.

Overall, Joe Cosman's explanations are very detailed and you pick up many little tidbits of useful information about messiah along the way.

05 May 2008, 09:24 PM
I see he put a free tutorial on yourtube, or at least I think he did! Looks to be a good tutor with his explinations.

Thats say I brought a basic arm into Messiah 3, how long or complex would it be to rig it and get it deforming well, asuming the topology was good?

One major, major concern is rendering speed, the app is cheap but only 2 core can be used, I have 6 cores at hand which I think 4 should be a min for animatioin.

05 May 2008, 10:05 PM
Joe's the man for video tutorials for messiah for sure.
Rigging in messiah is comparatively quick, easy and very forgiving when put next to other applications. Only thing that might be more difficult at first is if you are used to paiting weights per vertex from other applications, since messiah uses MetaEffectors (a kind of sphere that you use to envelope your object part in) rather than per vertex weighting. This might seem strange at first but is easy enough to get used to (and it also has other benefits as in you can swap out the model more easily while keeping the rig etc).
If you need to render quicker using more cores, you can always get the little upgrade thingy. It's still cheap as chips.
As a software it also compliments both ZBrush and Modo very well.

05 May 2008, 10:51 PM
Thanks for the info, do you have any work that I can see done in Messiah studio, animated or render stills?


05 May 2008, 11:46 PM
Taron's "People" is definately a good starter, still gives me the chills: would be another great example. was a recent production done in messiah. is the link to my rigging reel which maybe shows some of messiah's capabilities. Marek Schneider's reel ( is another good one for that, quite extraordinary.

CGTalk Moderation
05 May 2008, 11:46 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.