i got a problem during wiring,here it is:
imagine a box is rotated in the scene like this:[45,0,0]
now if i go to move it in a local position it x_position is not Hirozential or Vertical it's something between these twe,
now i need to wire x_position to a z_position of the other object in the scene but i can't do it becoz MAX looks at its World coord sys not the local one.
so how can i do a wire in a local position as i said above?
was wondering if you guys could help me doing this isuue.