Lead Creature Technical Director and Maya guru Todd Widup is repeating his popular Maya CGWorkshop; Character Rigging in Maya. This workshop will focus more on realistic rigs for film and games, along with a focus being given to building a control rig structure along with a skinning rig at the same time. Each week will also contain some MELscripts to help in automating the tasks done that week. In the final weeks of the class, techniques for rigging various creatures will be discussed, along with ways to troubleshoot issues within the rig and within the animation file.
Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to Character Rigging in Maya with Todd Widup (http://www.cgworkshops.com/courses/000069)
Course Begins: 2nd June 2008
Course Ends: 27th July 2008
Fee: USD $499.00
Registration closes: 29th May 2008. CGSociety Members receive a 5% discount on all CGWorkshops’ courses. Go here to learn more about member benefits (http://www.cgsociety.org/member_benefits/)