Anyone interested in a Poser/Modo pipeline for animation? A sharp programmer could make money with this.
Poser has a vast userbase and more and more are licensing Modo.
Poser has an enormous content database.
Poser has dynamic cloth and hair.
Modo has a great render engine.
Modo has a network renderfarm on board thanks to Apple www.apple.com/bonjour/ (http://www.apple.com/bonjour/).
Modo has great -- but limited -- animation feature set
Modo has a pent-up demand for CA (character animation) in its user base
Modo can read a series of animation frame files in .mdd format
Modo can possibly read a series of animation frame files in LightWave, FBX or PointOven format
So, if poser could export an animation, including dynamic cloth, in one of these formats...or if Modo could read a saved Poser scene or one of its export formats.....
From the Modo 301 feature list:
File I/O SDK: New API for creating plug-ins in C or C++ that import or export modo scene and image data to and from other formats.
So any C++ people can you write a Poser animation to Modo import application?
You'd sell some, for sure. I'd think there is a market niche for a smooth Poser to Modo plugin. Modo may not have CA for quite a while, so you can't animate bones/rig/transformation in Modo. (you CAN animate morphs in Modo)
Note: Modo/PoserPro bundle is currently available but it is only a $100 savings off list for current Poser7 licensees.
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