View Full Version : Batch creator program?
05-14-2003, 10:58 AM
Question for all Maya's users:
Do you use an external program to create your batch render?
Like Render-Q (for XSI) or Render-Pal plug-in or other? If the answer is yes, what's your favourite and when I can find it?
In the specific case, I search a program that can read the cameras in the scene and I can chose what camera use to render (with the default other switch, like start frame, end frame, path for the render images, format,.....) and in fine this program must to create the line commands in a batch file. I try RenderPAL, but I don't think that it can do what I mean.
05-14-2003, 04:33 PM
if you wanna search for the cameras in a scene from outside it might be always a good idea to save all scenes in maya ascii. then it's very easy to find them.
to the first question :
no i don't use one if them. i rely always on my own written batch files then on these programs.
05-14-2003, 04:43 PM
I don't remember who has type is :
Open up notepad and type:
render -s 1 -e 200 C:\SceneOne.mb
render -s 1 -e 200 C:\SceneTwo.mb
render -s 1 -e 200 C:\SceneThree.mb
This would render Scene one frames 1-200, then Scene two, frames 1 to 200, then
Scene three 1-200.
And of course change the C:\SceneOne.mb to the path of the files you wish to
render. Save this notepad file, and rename the file extension to .dat (IE
Rename the file as Scenes.bat)
Double click on the bat file and it will start batch rendering those files in
05-14-2003, 04:45 PM
More lines for the same thing
And a software :
From the man who has typed my last post ;)
05-15-2003, 07:53 AM
Thanks to all, but I think that I find what I mean here: http://www.highend3d.com/files/screen.3d?group=mayatools&file_loc=mayaNetRender-v5.7-.zip
01-15-2006, 04:00 AM
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