View Full Version : bobby ( dont expect too much here )

01-10-2002, 06:14 PM
finally got my head around doing uvs and what not. just started to paint not too long ago. ( im not really liking the way the freckles are looking. ill have to fix that.

[edit] NEW IMAGE BELOW [edit]

01-10-2002, 06:18 PM
That's pretty tight. Is that that cel shading stuff? Where it looks 2d?

What prog and method do you use for chars like that?


01-10-2002, 07:22 PM
oh i bet he used that ... what was it called.... oh yeah mirai

if he knew better he would have used maya. :p

jokes aside , i like it so far martin , if you work on it a little bit more it can be a mascot character for something.


01-10-2002, 09:20 PM

01-10-2002, 09:35 PM
whats so cool is i know animated it will be even better

01-10-2002, 10:41 PM
Damn nice work Ambient. Keep those Mirai vids coming. I may yet one day make a leap of faith into Mirai someday. :) Inspiring work man, very stylized. Any projects on the horizon? Or are you just fooling around?

01-10-2002, 10:51 PM
That looks really cool,, I like how it has that comic book look..

01-11-2002, 12:36 AM
I hope I stick with this 3d stuff. I don't know how you guys even begin to model these high detail models, but I hope I can learn.

Hangin here is like christmas everyday. Hehe.


01-11-2002, 12:53 AM
Originally posted by FrageNSTEIN
I hope I stick with this 3d stuff. I don't know how you guys even begin to model these high detail models, but I hope I can learn.

boxes :)

you can always check out some time lapse videos i made.

im also recording the process of making poorbob. ive got everything down sofar ..except texturing.

Hangin here is like christmas everyday. Hehe.

well it just seems that with the challenges in place..people are participating a lot more now. this place wasnt as active before .


01-11-2002, 01:33 AM
Cool, thanx, you guys sure are nice around here. I used to go to if ya know of it, and they were all jerks.

While I'm here, you wouldn't happen to know the location of more vid tutorials would you? Are there any more whose locations rest in the colossal capacity of your mind. Hmm? You can tell me some anytime you're free.


01-11-2002, 03:37 PM

01-11-2002, 03:44 PM
hey i like the a 5 1 wear thats a great logo for this guy !

01-11-2002, 10:37 PM
O my gosh, you use boxes? I don't know much about lowpoly, but more than I do about high poly, and I totally understand box modelling.

The diff I see is that these highpoly models are using squares in the objects instead of polys, so if I were to do it in MAX, which would I use? I've used Editable Mesh, Editable Patch, and seen a couple others in there. Which one uses squares like u are doing?


01-12-2002, 07:08 PM
been working on the inside textures of the mouth.

01-12-2002, 09:32 PM
:) Looking good. Are you going to do anything special with the goggles?

01-12-2002, 10:08 PM
yes. im going to put in nipples as his pupils :P

01-13-2002, 11:27 AM
Absolutley brillint!!!
Can't wait for the creation process video, just downloaded your other ones, excellent stuff.

01-14-2002, 10:16 AM

01-14-2002, 05:04 PM
wow nice work but noted don't leave around access to the rest of your directory's or anything or else people might find this
which if you can't tell is your desktop but weird how you can see a file being transferd looks like a movie file which is kind of makes me think is the program your using from sources of this nature?

PS. noted it would be better to send this type of files in split rar files so you can just redownload a certain rar instead of the whole thing if you get a crc error

01-14-2002, 07:16 PM
:) heh im aware that rar files are better but icq can resume, so its ok.


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