I use the wireparameter to connect the sliders and the morphs together. But i want something more complex than a simple connection between Slider.value and Morph.value.
for example, i want that my Morph.value is an average between Slider01.value and Slider02.value.
So in the wireparameter : Morph Value <-- connected with <-- Slider01.Value
i have written this :
(Value + $Slider02.value ) / 2
The problem is, that when i drag Slider01 my morph is updated dynamicly. But when i drag Slider02, the morph does not update dynamicly... it will only update when i click on the update button.
It seems that only the parameter wich is primary connected will have a dynamix update and all the other parameters in my maxscript line will not. This is not very nice to see in real time what effect have my sliders on my Character Morphs ^^
Is there a solution to make my Morphs Update dynamicly, depending on multiple parameters ? like sliders, the weather today or my Grandmama's mood ? :P
Maybe the wireparameter is not a good solution in this case ?
Thanks for advance ;)