View Full Version : Space Locking and IKFK Snap

04 April 2008, 09:11 AM
Question 1 :

I know there are some bits of software that setup space locking, like zoo etc...
but wondered if someone has an explanation of how to set it up manually?
Want to setup some multi constraints that stay in they're position when switched
off/on etc..

Question 2 :

Also with the IKFk is there away for it to retain its position so it doesnt blend
it just snaps?


04 April 2008, 02:05 PM
All you have to do is calculate the world space before the switch, then set all the values to prevent the blend/pop.

Sean Nolan has a tutorial on his site

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04 April 2008, 02:05 PM
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