View Full Version : Facial rigging using bones

04-20-2008, 06:40 PM
Hey y'all

I'm looking for some info on using bones to set up a facial rig in 3Ds Max. So far the only one I've found is this one by tyson ibele:

I was wondering if anybody had any others to hand in there bookmarks.

thanks muchly.

04-21-2008, 01:09 PM

You can find my whole rigging DVD series there.

04-21-2008, 06:37 PM
Oh~!! I'm Interested in rigging information, but I haven't had enough knowledge about that.
I like your bones and some rig setting, but I also think it can be refined.
I download your Max7.0 scene file, and I find something.After all,I think that "limited constrain" is very important,too.

Sorry for my poor English,if I use any strange words or wrong grammer.

04-21-2008, 06:40 PM
just like to point out, that not my site up their. It's just a tutorial i found useful.

04-21-2008, 07:45 PM (

You can find my whole rigging DVD series there.

It's more than worth it! :thumbsup:

04-25-2008, 11:08 AM
you can turn on 3d snaps and place the bones wherever you like. and mirror whatever you do on one side to the other. take the eye trace over the eye with 3d snaps on. one set of bones for the upper arc of the eye and one for the lower

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04-25-2008, 11:08 AM
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