View Full Version : UV Planar + duplication problem

04 April 2008, 06:19 PM
Hey everyone.

I am having a problem with an XSI scene, I have set up and object and several materials (as I want to duplicate the object), but once I duplicated the object it took on the same ZY texture projection properties so my duplicated objects have messed up/un-aligned textures, how can I duplicate without taking over the projection info or keeping the info local to the object?

04 April 2008, 08:48 PM
You could simply delete the texture projection from the duplicates, under the clusters, delete the TP you don't want. The material will remain.

04 April 2008, 09:07 PM
Try changing the texture supports option in Duplicte/Instantiate options.

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04 April 2008, 09:07 PM
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