I'm a long time reader and seldom poster down at the "Wings 3D" forum and I am tinkering with 3D using said modeler and Carrara (and Poser, but I don't think I should mention this). Problem is Carrara drives me nuts with it's bugs and flaws despite of it's promising features. So I'm more and more thinking about purchasing "Foundation". Before taking that fine application into account I like to know something about applying shaders to objects (don't know if these are the right terms in XSI).
Setup is as follows:
I have some figures as .obj files with many material zones defined in them. There might be no problem – as told by various posts in this and other forums – in defining and setting the shaders for the materials of an object. Question is now: Is it possible to
save a complete shader set-up (again: don't know if that's the right term in XSI) for an object and not only one shader after another?
re-apply that shader setup to another object (given it has the same materials defined)?
Hope this makes sense.