View Full Version : Veni Vidi Vici - short film WIP
04-14-2008, 09:52 PM
Hi, just thought i'd post some stills up here from a short film im currently working on for my final degree project at the University of Hertfordshire.
I'm working in a group with a friend of mine, David Bryan, he's animating and i'm modelling. just wanted to show what we have so far and see what people think.
The story is about a little roman soldier, trying to overcome his weaknesses and excell in the army against the more physically able legionnaires.
forgot to say film is due to be completed at the beginning of may, so will post it when its finished
04-15-2008, 08:37 PM
It looks amazing. Really really good
Can we see some animation too? I would love to see them in motion.
04-16-2008, 09:15 AM
Here is a cheeky preview of scene 6 so far from the film, there are some issues with the skin wrap on Tyk's (small character) sandal straps.
04-16-2008, 04:52 PM
Yeah, this really looks like a lot of fun. Go!
04-18-2008, 04:47 PM
Here is a video preview of teh aniamtion from scene 7 of the film.
04-18-2008, 08:53 PM
Holy mackerel. Great stuff, really. Lots of personality, and you sold the story just with the characters.
04-22-2008, 06:14 AM
yah, I can't wait to see more. Looks really good so far!
04-23-2008, 11:26 AM
Here is a preview of the animation from the final scene of the film. :)
04-23-2008, 03:19 PM
here are some renders shots for one of the scenes some of the lighting needs to be tweaked as the floor is a bit too bright as its stands, but i think the general feel is there, hows it look?
04-24-2008, 05:30 AM
04-24-2008, 08:38 AM
that little guy is BASTARD!
lookin good guys :)
04-24-2008, 12:18 PM
I think it looks fantastic.
Really lovely work.
Any, anything at all, you have of "behind the scenes" stuff, would be highly appreciated (wireframes, screens at rigs, stuff like that).
Again, great work
05-11-2008, 02:47 PM
the film is now filnished :) we're pretty proud of it, shifted it to the finished animation threads which can be seen here http://forums.cgsociety.org/showthread.php?f=154&t=630047
05-11-2008, 02:47 PM
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