View Full Version : Cyclops..

04 April 2008, 09:14 AM

well, i would like to ask you gentlemen your opinion on how you would treat the following:
Got HD video of this person, acting all kinds of things, under different light sources.. (

Now here's the rub.. he has to look like a Cyclops, one eye on the lower middle forehead, with an eye brow on top (a cyclops like eyebrow). (
First approach was to use the actors eye, and mask the eyes out... but as you can see this one needs a 3D approach, because we have the eyebrow too.. and plus good color correction.. right??

The eye has of cource to look realistic at all times, and animated well with nice weights on the geometry, and everything else it needs ( texture, lights ) in order to look realistic.
Any ideas you might want to share on how to go with this is very much appreciated J

Thank you in advance,

CGTalk Moderation
04 April 2008, 09:14 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.