i am testing softModManipulator.mel (highend3d.com) at version 1.3.
may be i am blindstruck, but for me, i can create a manipulator and attach a surface
too. i can even deform correctly.
but the manipulators don't get display in my manipulator set (in the mel UI)
and i cannot paint the members of the manipulator correctly.
i get a membership restriction on set error when i attach the polygon surface.
anyone experienced the same thing?