View Full Version : help: "mute" toggle for camera projection in xsi 6.5

04 April 2008, 04:57 PM
i've been unable to find the toggle in 6.5 that exists in 5.0 (i think it was under the "clusters>texture coordinates_auto>texture projection (camera)>cameratex") to "mute" or "sticky" a camera projection in xsi.

it allows you to _temporarily_ freeze the camera projection so you can pull points around and have the texture "stick" to the model or, when toggled, pull points around and have the texture "swim" around on the model.

default in 6.5 seems to be "swimmy", but i need to be able to switch between the two modes to match multiple camera projections on a single model.


04 April 2008, 02:31 PM
Select the Texture projection. in the render tab - modify - projection - swim/stick

04 April 2008, 05:09 PM
thanks, helli!

CGTalk Moderation
04 April 2008, 05:09 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.