XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Phun, free drawing with physics

04-09-2008, 09:55 AM
Check this out. A really great program. Made by a swede no less. :) thanx to creativetools.se for the heads up.


04-09-2008, 10:09 AM
Too slow for CG News.

04-09-2008, 10:35 AM
Very interesting. thanks for the info.

04-09-2008, 11:27 AM
I <3 these type of physics games... there are a few other ones, including at least one that is a sand-based sandbox game.

But I am sure someone is going to complain that this isn't strickly CG-related news and will either delete or move this thread.

04-09-2008, 02:21 PM
This is neat! Really cool. Showed it to a couple of people here and they seemed amused by it too.
I can't get enough of physics simulations. If you're ever playing halo 3 online and see someone repetitively meleeing boxes off each other, that'll be me. :blush: Keeps me off the streets!

04-09-2008, 05:59 PM

04-09-2008, 07:40 PM
wow. looks really cool and imo it has A LOT of potential. I'll have a go at it.

04-09-2008, 07:55 PM
I've been messing it since this morning and I like the freedom of doing just about anything, but I would love it if it had more of a game aspect to it... like if there was a goal or some kind of competition.... especially one based on the 'towerkill' scene. I could see that one turning into some Medieval castle invasion game in which you are trying to bust into someone else's castle while also protect yours from attack.

04-09-2008, 09:28 PM
thx for sharing this with us ,,

there is many COOL vids about in on youtube ,,, ;)


03-06-2009, 08:30 PM
This little program available for free does raise some interesting points... I think some 3D programs could do with such easy to use dynamics - that whole wall demolitian and the dragging and knocking of the bricks - imagine how easy that would make it to setup a scene where you need lots of random bricks thrown about a scene - no need for particle systems, and hrs of tweaking settings etc etc

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03-06-2009, 08:30 PM
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