View Full Version : Uplift Universe - Image Entry: Banjavor
04 April 2008, 03:49 PM
Banjavor is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=15179)
Latest Update: Final Image: Final image: Be or not to be
04 April 2008, 04:01 PM
I introducing my concept idea. The alien who thinks about human rase with the skull in his arm.
04 April 2008, 11:09 AM
Hi I've started designing the alien. I've also tried animate some walk with these three legs and its possible, but I won't animate it yet.
04 April 2008, 01:49 PM
i like the design of the character and the colors tone ... lookin forward for more.
04 April 2008, 07:39 PM
I like your idea very much ! Great concept !
Do you rough model in 3D first and then paint over with photoshop to make your concept drawings?
04 April 2008, 10:58 PM
yes I do, but draw idea of shape is basic. 3d space is the best for checking elements in perspective, or I can sculp rough clay model.
I'm thinking about some untraditionally cloth for creature, because don't want he to be nude as many aliens. What do you think about it?
04 April 2008, 01:34 AM
Hi, your concept is interesting. I was wondering about the creature anatomy. It seems to have human anatomy with shoulders biceps etc..Maybe it could be interesting to think an other anatomy, an alien anatomy :) in opposition to the human skull. Or maybe it is your idea, these creatures are the distant "children" of humans ? (sorry for my english)
04 April 2008, 08:21 PM
When alien has some similar body part you can imagine more possibility what is the relationship between human and this creature. Maybe it is the human child... or another
here is the basic poly mesh of creature prepare to Zbrush. So hooray to it.
04 April 2008, 06:50 PM
Pretty cool idea, and I really like the anatomy of the alien.
I will chek it as much as posible.Good luck,
04 April 2008, 07:13 AM
Great idea!! i like it a lot! the creature model looks like ll'be something special.:bounce:
04 April 2008, 08:36 AM
I'm still sculpting the alien model. My aim is give to creature some bionic and strange appearance. Something between organism and machine mix together.
What do you thing about the model?
04 April 2008, 09:29 AM
vveeeerrryyy interesting!...this model is going to be a "big thing"! keep it up!!:cool:
04 April 2008, 11:29 AM
The idea of a mix between mechanic and organic forms communicates quite nicely! I like the edgy style of your sculpting.
04 April 2008, 04:33 PM
nice creature i am looking forward to seeing it textured.
04 April 2008, 10:20 AM
I finished the model. Now I'm going to do maping and then paint texture.
04 April 2008, 05:03 AM
Wow, great alien design.
04 April 2008, 11:09 PM
I'm sending a few images of my tests in Maya. I created displacement map from ZB and tryed apply to model, then I added siple texture and set some lights for better see.
The model of alien in more hard looking then my concept so I will work on some compromise. I thing that legs is to hard I have to repair it.
My aim is to create simple 3d image how I can use as bakground for final painting. So the final piece would be combination of several techniques.
Thaks for your replies and critiques and good luck all in Uplift Univerze
04 April 2008, 01:03 AM
Neat creature, a vary alien desing! :thumbsup: Interesting surface texture on him too.
The only suggestion I have is to perhaps bend the arms that aren't holding anything a bit more, flex them so they still feel a bit alive. right now the arm hanging straight down feels like just dead weight. But you're probably not even to final poses yet... Anyhow, good luck with the rest, and nice work!
04 April 2008, 10:13 AM
I tryed use some SSS map with Maya skin shader. But the textures is not final yet.
04 April 2008, 01:57 PM
I've tryed some composition variation and I will probably prefer the bottom one. Because the idea of scene is more focused than on others images.
What is your opinion?
04 April 2008, 11:16 AM
I've started work of scene
04 April 2008, 08:45 PM
I did some work on the rocks.
04 April 2008, 01:25 PM
Hi I finished renders from Maya with mental ray. Now I will use it for background and start painting and finalizing in photoshop.
04 April 2008, 02:08 PM
Very unique character design, fits well with the mountain backdrop.
04 April 2008, 03:30 PM
I'm sending view from Maya
04 April 2008, 08:27 AM
This time I still painting the alien.
05 May 2008, 07:39 AM
05 May 2008, 04:31 PM
Hi I gave to alien the fog clothes which is creating by the levitation clapses.
05 May 2008, 05:51 PM
This is looking fantastic! I love the overall atmosphere of the piece. Goodlooking alien as well.
05 May 2008, 09:42 PM
Thaks Brad. I have been working on the background image for composition and the alien mother ship. I think I will be finished soon. Good luck all uplift workers!
05 May 2008, 10:41 PM
I didn't stop on your thread before. Aliens caracters are amazing, many knees and elbows, that's a bit weird and funny. :)
I had to say that your approch of lighting is excelent.
Alos your idea is very well. Bravo.
05 May 2008, 10:58 PM
Planet Earth is one of the most astounding place in whole universe.
The local nature looks like as similar for all times. Primitive but worderful lifeforms live there with strong order.
But it wasn't same in the last.
One prehistoric race was different.
When visitors came to this planet began discover grey layer of these creatures. The sand uncover many of them and their civilization. And not only on the blue planet but also on little Moon and Mars to. They were strong and powerfull but something went wrong.
The black finish of their layer was as open book of end. It was full of dust and ash.
Visitors were the explorers with incredible ability to read memory of matter. They knew more similar races with black finish.
And the one thing was the same for any of them.
All had one similar question.
06 June 2008, 10:08 AM
Hi I only want give link for circle video of alien model
06 June 2008, 10:58 AM
I rigged the alien mesh and animated short funny video with it. The animation is rough but I hope you like it.
06 June 2008, 10:58 AM
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