LC #42 Pipers Alley

View Full Version : GameArt

04-04-2008, 10:17 PM
Here are couple of game models that i did to IGIOS Ltd. I'll add more models later...

First one is a futuristic console.
Final Hires (
Wireframe Hires (

Second one is a heavy duty monitor. 2 versions. (Only backside though, check turntable)
Final Hires (
Wireframe Hires (

Turntable anims:

04-04-2008, 10:32 PM
its nice, waiting for more:)

04-04-2008, 11:42 PM
Very nice work!

04-05-2008, 06:15 PM
Looks tight. Show some more please.

04-06-2008, 07:28 AM
Also, what is that called that you're using around your renders? The sort of 'old film' type look? Because I'm trying to achieve something similar with a project I'm doing. I'd appreciate it

04-06-2008, 08:59 PM
These look great. Very nicely pressented as well.


04-07-2008, 12:15 PM
Thanks for the comments.

About the GregorCZ's guestion. It's a quite simple layout. Black to white gradient overlay from edges to center, models drop a very soft shadow and a little bit of noise. I'll try to post some new material in the end of the week.

04-07-2008, 01:00 PM
I had a look at your tuntable anims, they're quite impressive :thumbsup: I would be really interested to know how you did the metal, is it textured or a shader? If it's a shader is it realtime or software renderable? Cheers

CGTalk Moderation
04-07-2008, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.