I created a plugin in max. It is a single DLU file.
However, that plugin uses two libraries from my own engine
that are separate DLL files.
I tried to put them in the dame directory as the DLU file, but
when Max start, it issues me a warning.
If I put them in the main max folder, it does not find them and
warns me that there is missing libraries and my plugin is not loaded.
That is in release. In debug, it finds the DLL files by itself.
I was wondering where should I put the two release DLL files in the
max folders and what addition should I add to my code for Max
to find them.