XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Uplift Universe - Image Entry: Vatroslav Vrbanic

04-04-2008, 10:31 AM
Vatroslav Vrbanic is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=15160)

Latest Update: Work In Progress: Beat it up - wip / color setting + composition
http://assets.cgsociety.org/challenge/entries/20/15160/15160_1208047904_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5082711#post5082711)

04-04-2008, 11:01 AM
http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207306866_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207306866_large.jpg)

Hello! Glad to be here again! Thanx for visiting my entry and good luck to you!

This is the first fast sketch, just to capture the whole idea.

My Image will show a struggle/fight between a human and an alien kid on a schoolyard. The whole scene is set on some colonized planet. My intention was(is) to depict a human alien-interaction in a rather non-standard but still trivial manner.

I hope you like it and am looking forward to your comments. :)

04-04-2008, 12:14 PM
Think-Update: I've decided to make this one in 3D and not as a paintjob... I whish myself luck ;)

04-05-2008, 06:51 AM
I like the concept very much. :thumbsup:

Good luck with the challenge.


04-05-2008, 08:30 PM
http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207427421_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207427421_large.jpg)

I started colouring the first sketch just to make it look better, but doing this I realized that there is no way I colud make this one in 3D on time, so I made up my mind again and will finish it as a paintjob... And beacuse it was too much fun using my new tablet the way it should actualy be used ;)

04-05-2008, 08:39 PM
Thanx Torsten! :D

04-06-2008, 12:39 AM
http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207442376_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15160/15160_1207442376_large.jpg)

After my decision to paint, I've scaled the low-res-coloured image to a deliverable full-res size and started refining in Photoshop.

04-06-2008, 02:52 PM
That`s a cool idea. Nice concept.

04-09-2008, 05:17 PM
Good luck, the concept sketch is really funny.

04-12-2008, 11:28 PM
hehehehe :D brings back fond memories of slimer from ghostbusters :D
cheers dude! :beer:

04-13-2008, 12:51 AM
http://assets.cgsociety.org/challenge/entries/20/15160/15160_1208047904_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15160/15160_1208047904_large.jpg)

I started to color the scene and added some details on different places in order to get more sensitive concerning the overall detail-depth.

04-13-2008, 01:04 AM
@Colocat: Thaaaanke! :D

@Pearlyking: Thank you! :applause:

@nwiz25: Thanks for dropping by Neville, I offer you 100 bukazoids if you recognize (which movie) the small round alien on the left! :beer:

04-17-2008, 04:23 AM
Excellent! Very entertaining. Love your concept.I love the little girl with the teacher ready to break up the fight.

04-18-2008, 04:50 PM
Thank you for the motivation-up sasquatch! Now I'm realy ready for some heavy digital-painting-weekend-sessions ;):beer:

04-18-2008, 06:52 PM
Hey Vatroslav, hahahah cool concept :D, I like your approch to the subject, nice! :D Again, nice work! and looking forward for more updates . Cheers mate!! :beer:

04-27-2008, 06:05 PM

Thanks Ferx, I'm glad that you like the concept! :D

Well I was pretty busy with some regular projects last week and there is more work coming on. This is good for my business, but bad for this image. I still believe I'll manage to finish it, but it's not going to be a good example of nice workflow and time-management for sure... sigh. :sad:

Here is a rather minor update. My biggest achievement last week was that I've finaly found "my" painting-technique, so everything should go faster now. Well, it must anyway... tic-tac-tic-tac... :wip:

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