View Full Version : If you need a modeler...

04-04-2008, 05:54 AM
I am willing to help contribute to any project for any modeling needs. I am more proficient in object modeling(inanimate and animated), and weapons modeling(field or human). I am less proficient but capable of character and landscape modeling as well. My weak point is texturing. If you have any questions, please ask or pm. Hope to hear from some of you!

Bryan Y
04-04-2008, 03:51 PM
Are you interested in this project ( It's only in the beginning stages.

04-06-2008, 10:20 AM
Could you post a few examples of your work first?

04-06-2008, 10:37 PM
I realize I didn't post any examples, but in a case of "the dog ate my homework", most of my current projects and models were completely lost when my computer crashed, so I have just been showing older NURBS work, that doesn't really fully represent the entirety of my skills. I will post them for a basis, but just keep that disclaimer in mind. The main point I am trying to get to all of you is that I am fully capable of modeling at a good level.

So with that, here are some older examples..(I realize that they are environment pieces, but I am also working with characters pretty heavily now).

I will post newer examples when I complete them.:buttrock:

04-07-2008, 04:30 PM
Well we were looking for a good modeler to join our project, but we were aiming for a more half-cartoonish low poly appearance. Here's our project announcement thread (screens included)

If you think you can model something in this style and your interested, you would be mostly welcome on our team.

CGTalk Moderation
04-07-2008, 04:30 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.